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Soccer Rules

1. All Soccer games are listed with the home team on top unless otherwise stated.

2. Unless otherwise stated Soccer wagers for the period of the game are for regulation time only (90 minutes plus any time added on for stoppages) and do not include periods of extra time (overtime) or penalty shootouts.

3. Soccer uses a three-way money line which includes the Draw (tie) as a wagering option.

4. Regular spreads and totals as well as Asian Handicap spreads and totals are offered. We only accept straight bets on Asian Handicap lines. (Please see below for a detailed explanation of how Asian Handicaps work)

5. If a game is abandoned or postponed for any reason, all wagers will stand provided the game is played or re-started within 24 hours of the original kickoff time. If the game is not player or re-started within 24 hours, then all wagers will be considered void with the exception of 1st half wagers if they have already been settled.

6. The only exception for rule 5 is if the relevant governing body deems an abandoned match to be completed and declares the result to stand. Then we will settle all wagers as normal provided at least 80 minutes has been played.

7. In the event of a change of venue, all wagers will stand providing the change isn’t to the away team’s home ground in which case all wagers will be void.

8. Any prop bets such as number of corners, yellow cards or first goal scorer will be settled according to information on the official website of the relevant league or competition.

9. You cannot regular parlay the Money line/Spread into the Total on the same game. In the event that same game parlays are accepted in error through any available channel then we reserve the right to cancel those wagers.

10. All soccer future bets have action unless otherwise stated.

Asian Handicap

In addition to regular full or half point spreads and totals, Asian Handicaps also use quarter point lines. Therefore, a spread line of -0.75 would be written as -½, -1. What this effectively does is to split your single bet in half, applying half to the -½ handicap and half to the -1 handicap.

For example:

You wager $110 to win $100 on Manchester United -½,-1 and they win 2-1. You win $50 as you’ve won the half of your bet at -½ but only pushed the half of the bet at -1.

Totals work in the same way, so a total of 2.25 is written as 2, 2½.

In another example let’s say Manchester United win 2-0 and you’ve wagered $110 to win $100 on Over 2, 2½. This time you lose $55 as you push the total of 2 but lose on the 2½.

If the final score would have been 2-1 for a total of 3 goals, then you’d win $100 as you win both parts of the bet.

Winning Margin

Winning Margin lets you predict how many goals the winning team will win by, regardless of which team wins.

  • 0: No Score Draw or Score Draw

  • 1: Either team to win by exactly 1 goal

  • 2: Either team to win by exactly 2 goals

  • 3: Either team to win by exactly 3 goals

  • 4+: Either team to win by 4 or more goals

Total Goals

  • Odd/Even: 0-0 = Even

Correct Score

When a selection option for the visiting side shows as, ‘Spain 0:3’ that outcome would be graded as a winner if the match result is a 3-nil victory for Spain.

Total Cards

Total Cards counts the number of cards a referee shows to a player during a match.

How it's Calculated:

  • A yellow card counts as 1.

  • A red card counts as 2.

  • A yellow card followed by a red card counts as 3.

  • Two yellow cards followed by a red card also counts as 3.

Only cards shown to players on the pitch are valid. Cards shown to substitutes, coaches, or other team staff on the sidelines are not included.

If you have any questions about our rules, please contact us. Our Player Services Team will be happy to help you.

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